Vibe coded a ship selection UI for a space exploration game 3D...

@DilumSanjaya
Dilum Sanjaya@DilumSanjaya
13 views Jan 29, 2026 ~1 min read
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Vibe coded a ship selection UI for a space exploration game

3D assets
Nano Banana + Midjourney → Hunyuan3D
UI
Nano Banana → Gemini Pro

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Started with a few images I found by searching on Midjourney, then cleaned them up with Nano Banana.
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Then I used those images to generate some UI ideas with Nano Banana. Here are a few other images it generated.
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I like the UIs Midjourney generates, but the elements are often unclear, which makes them difficult to use as inputs for vibe coding. Here are a few examples.
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Here's another post I made using almost the same workflow to implement a game character select screen.

@DilumSanjaya
Dilum Sanjaya@DilumSanjaya
Vibe coded a game character selection screen

Everything here was made with AI tools
Nano Banana: character design + UI
Tencent Hunyuan3D: image to 3D
Gemini Pro: UI

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If you're interested in vibe coding engineering or science related stuff, I have another series where I explore those.

@DilumSanjaya
Dilum Sanjaya@DilumSanjaya
Vibe Coding Robotics Part 6

Built a Theo Jansen's Strandbeest simulator to see how an AI models handle complex linkage systems

Built with Gemini 3
UI generated with Nano Banana

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