If only someone told me this before my 1st startup: 1. Validate. I...

1. Validate.
I wasted at least 5 years building stuff nobody needed.
2. Kill your EGO.
Make your users happy instead of yourself.
3. Don’t chaise investors; chase users, and then investors will chase you.
4...
5. Landing page isn't important.
Go for an average template and edit texts, and that’s it.
The sale happens outside of the website anyway (in the early stages).
There is nothing less productive in this world than a team of developers.
One full stack dev building the whole product. That’s it.
If the product and marketing are good, it will work on the global market too, if it’s bad, it won’t work on the local market too. So better go global from day 1, so that if it works, the upside is 100x bigger.
As early as you can. I ignored this for 14 years. It’s my biggest regret.
Ask existing users if they want this feature. I run DMs with 10-20 users every day, where I chat about all my ideas and features I wanna add. I clearly see what resonates with me most and only go build those.
My mentor said this to me in 2015. And it was a big shift. I realized that if I don’t wanna hug the person, it means I dislike them.
Sooner or later, we would have a conflict and eventually break up.
I did some math; if I kept investing all my money into all my friends’ startups, I'd be worth $100M+ by now.
I started posting here in 2023. I wish I started earlier.
It’s my primary source of new connections, news, marketing, and networking.
They seem like a fantastic opportunity; they promise millions of users, etc. But none of this happens. Cuz you talk to a regular employees there. They waste your time, destroy focus, shift priorities, and eventually bring in no users/money.
I lost years of my life this way.
I met the worst people along the way. Fricks, scammers, thieves. Some of my close friends turned into thieves along the way.
Consumer apps are so hard, like a lottery. It’s just 0.00001% who make it big. The rest don’t.
Most never get users. The very few who got users never manage to monetize them. I've been in both boats myself.
Some projects just don’t work. In most cases, it’s either the idea that’s so wrong that you can’t even pivot it or it’s a team that is good one by one but can’t make it as a team. Don’t drag this out for years.
They cost money, take energy, and time and you never really meet anyone there. Most people there are the “good” employees of corporations who were sent there as a perk for being loyal to the corporation. Very few fellow makers.
If I had a team that had to be nagged every morning with questions as if they were children in kindergarten, then things would eventually fail.
Once I killed scrum, things changed; lazy folks left, grownups entered my team & we've been concurring the world
When outsourcing, the external members have no love and no care for the product. It’s just yet another assignment in their boring 9-to-5 job.
I raised over 10 times, preseed, seed, and series A.
Today I bootstrap all my startups.
The difference is huge. I'm totally obsessed with products & users now, while in the past, I was obsessed with funding rounds, events, news coverage.
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