In my latest PhD paper, we declare WAR on sensor-maxxing. For the...

For the first time, push-resilient humanoid walking, just with joint encoders! No IMU, no F/T sensors.
🥁 Introducing Blind Dexterity 🧵 👇
w/ @OKaidanov @liu_puze @Jan_R_Peters at @DFKI @ias_tudarmstadt
We impose sensory deprivation and delete all exteroception—pose, vision, tactile sensors, force/torque—and ask:
How much dexterous manipulation can RL squeeze out of proprioception alone?
A lot. 🦾
Emergent behavior: The policy learns to search: sweep and wiggle the foot, make contact, and trap it.
Deprived of direct ball position sensing, it must earn that info by poking the world.
The robot touches and perturbs the skateboard to figure out its position and orientation, then hops on.
Searching for your support surface while actively moving it around. Somehow, this works. 😅
Random table heights, random placement on the table.
"feel" = joint angle vibes
We argue that with compliant PD control, joint-angle deviations during contact carry clues about the world.
Joint angles are a sparse "haptic" channel. Poking and smacking is a perception strategy, and returns useful proprioceptive signatures.
Exhibit: Suitcase lifting (randomized table heights, randomized suitcase poses).
The robot first smacks one hand on the table, which clarifies the table height, and instantly localises the ghost suitcase to be flush on top of it.
The teacher knows exactly where to reach, which isn't distillable into a partially-observing student!
Active perception did not emerge from distillation.
The fumbling is useful!
Paper: aditya.bhatts.org/BlindDexterity/
arxiv: arxiv.org/abs/2608.29487
I’ll be at #IROS2026 workshops. Into humanoids? Dexterous manipulation? Slightly weird control strategies? Let's chat.
