only 3.5% of apps in the App Store make $10k/month or more
that's 63,000 apps
i've also lost over $100k+ in necessary mistakes in business
and most of those losses were avoidable
so if you CANNOT afford to lose thousands of dollars figuring this out on your own,

you can't afford to not read this
and after spending months studying what separates them from the other 96.5%,
no other business model makes sense to do
and if you're anything like me
then you probably love to learn lessons the hard way
but here's the truth, that's going to SEVERELY slow you down
by 21 years old i had bought myself my 3rd Mercedes
and moved into a 3 floor townhouse in Miami
Apps are different than everything else i attempted
and i thank @ernestoSOFTWARE for opening my eyes
and after spending months studying what separates them from the other 96.5%,
no other business model makes sense to do
and if you're anything like me
then you probably love to learn lessons the hard way
but here's the truth, that's going to SEVERELY slow you down
by 21 years old i had bought myself my 3rd Mercedes
and moved into a 3 floor townhouse in Miami
Apps are different than everything else i attempted
and i thank @ernestoSOFTWARE for opening my eyes
we did most of those other attempts at escaping the permanent underclass together
Apps are all build a certain way
and marketed in 5 specific ways
and marketed in 5 specific ways

## The Marketing Hierarchy
Tier 0 = Low views
Tier 1 = Views only
Tier 2 = Views + Engagement
Tier 3 = Views + Engagement + Downloads
Tier 4 = Views + Engagement + Downloads + Conversions
Tier 5 = Views + Engagement + Downloads + Conversions + Low churn
I'll explain this further down
success entire depends on you making significant quantity of the correct inputs
and the app idea
( this is EXTREMELY important )
Tier 1 = Views only
Tier 2 = Views + Engagement
Tier 3 = Views + Engagement + Downloads
Tier 4 = Views + Engagement + Downloads + Conversions
Tier 5 = Views + Engagement + Downloads + Conversions + Low churn
I'll explain this further down
success entire depends on you making significant quantity of the correct inputs
and the app idea
( this is EXTREMELY important )
##
1. THE APP IDEA YOU CHOOSE IS CRITICAL
1. THE APP IDEA YOU CHOOSE IS CRITICAL
yet most people actually submit the app
and somehow it gets approved before they even realize that
It's called B2C for a reason,
it's business 2 consumer
but most people rarely think about the consumer at all
the highest chance of you actually succeeding comes down to the significance of the problem you are solving
I worked for Grant Cardone for a bit
had cash collected $600k+ over the phone
there i learned this CRITICAL LESSON
If the pain is deep enough, they will pay any price to alleviate that pain
don't try to build any other type of apps if have limited resources
go chase your dreams after your mom is taken care of
not now
here's a few great painkiller app ideas:
- Quit Vaping
- Looksmaxing
- Weight loss
- Relationship
- Gym
- Screen time addiction
- Quit porn
- Cheater buster
Stop pivoting and changing your app ideas every single week
Once you validate your app idea using tools like sensortower.com or the far better alternative https://www.appkittie.com?atp=gPVRiK
@jacobrodri_ and @tadasgedgaudas cooked so hard with this software
Use this to confirm your app idea has at least 2-3 other competitors making $10k/mo at the very least and check what the ceiling is ( highest MRR app )

completely validating has 1 more step:
how do they mainly market their app?
this directly shows how those buyers typically purchase

here's a little example of what i mean
@hhpriestess was a influencer and very comfortable on camera
she build an audience of 1.1 million followers on Instagram
then she build an app tailored for them
her app "Stella" is at almost $300k/month not even 2 full months since launch

habit tracker apps are far easier to market
unlike @hhpriestess manifestation app which requires users to genuinely connect with the concept and leans heavily on her personal brand
a habit tracker sells itself visually, simply film a full day, have a few people check off their lists on camera
for this app niche UGC in massive volumes thrives
and as you can expect faceless doesn't work well here
Examples below:
and as you can expect faceless doesn't work well here
Examples below:


##
2. BUILD IN 7 DAYS MAX - NO AI SLOP
2. BUILD IN 7 DAYS MAX - NO AI SLOP
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