Carousel Studio

Repurpose X Threads into LinkedIn & Instagram Carousels

Thread Truncated (Cap Enforced)

Only the first 20 tweets are unrolled into slides to ensure reliable PDF exporting and high server performance.

Canvas & Ratio

Choose your destination platform format


Layout Template

Choose a content structure for your slides


Preset Themes


Typography & Sizing

Title Font Size36px
Body Font Size18px
Header & Footer Size12px

Brand Kit Customization

AGENCY

Configure brand assets for headers & footers

MULTI-PROFILES (AGENCY)
AGENCY
SAVE PRESETS (AGENCY)

Outro Slide CTA

Customize your closing call-to-action slide

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Background Pattern

Source Content

Build Your Carousel

Drag and drop any post card below onto a slide, or use the quick buttons to insert content/images instantly!

Drag Post #1
Mario
@null_deref

In late 2024 I quit my job as an engineer at Lyft to go fix my own doomscrolling problem. I put together a 4,000-word market-research report with 52 sources. Then I spent about 5 months building my first app and trying to market it. I gave it everything: filming TikToks, Product Hunt, ASO, and more.

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Mario
@null_deref

It made $0,000,000.

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Mario
@null_deref

But I learned.

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Mario
@null_deref

The next app I worked on made $1,000,000.

Drag Post #5
Mario
@null_deref

The product wasn't really the difference. My first app was fine, even if very ugly. The people who used it liked it. What changed between $0 and a million was actually focusing on the things that matter.

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Mario
@null_deref

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Mario
@null_deref

You can verify the revenue here: <a target="_blank" href="https://verified.revenuecat.com/pushscroll" color="blue">https://verified.revenuecat.com/pushscroll</a>

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Mario
@null_deref

## Who I am

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Mario
@null_deref

I'm Mario, a software engineer working on B2C apps full time since I left Lyft.

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Mario
@null_deref

The first one was SpeedBump, an intentionally annoying app to help you scroll less. I built it alone, and I made every mistake below with it.

Drag Post #11
Mario
@null_deref

The second is Pushscroll, which I build with my co-founder Alejandro (@skyirezumi). It makes you do pushups before you can doomscroll: 28,572,256 of them so far, and $100k+ MRR.

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Mario
@null_deref

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Mario
@null_deref

## Before we start

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Mario
@null_deref

Most apps fail. Mine did. I'm not a guru, and I don't really trust anyone selling a 7-step formula.

Drag Post #15
Mario
@null_deref

I'll also admit that luck is real. Years ago, as a clueless student, I made a silly Android app that got 5 million downloads. I had no idea what I was doing, the timing was just right (that's a story for another time). So I know some of this is random.

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Mario
@null_deref

The 7 things below aren't, though. They're the part you actually control, and I got every one of them wrong before I got them right. You're probably making one or two of them right now.

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Mario
@null_deref

## Mistake 1: I built the whole thing before doing any marketing

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Mario
@null_deref

I wrote the app first and thought about distribution second. Months of code before I had a real way to get it in front of people.

Drag Post #19
Mario
@null_deref

To be fair, I did talk to users a lot, it wasn't just coding. I just hadn't figured out how to actually distribute the thing, and B2C is ruthless if you don't know marketing. You can build something people love and still watch it go nowhere, which is just... sad. If a tree falls in a forest but no one hears it, did it really fall?

Drag Post #20
Mario
@null_deref

This is the easiest mistake to make if you're technical. Building is the fun part, so marketing becomes something you'll deal with later. before writing so much code, I should have figured out how my app would spread, not just whether people wanted it.