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For you to make just $200K off one app, you would need to capture just 0.00012% of that The top 5% generate 400x more than the bottom 25% but out of all apps only 3.5% of them make over $10k/month Here's the good news: all winning apps share a few core similarities More good news: it's all public That's the best part of the app space, it's super different compared to SaaS, Ecom, trading, dropshipping, car rentals, and everything else The AppStore is pretty much completely public: → Revenue → Downloads → Ranking → Onboarding Structure → App Loop → Winning creatives if you go on a bit of a search, you will find the data This means you can literally see the apps that are printing money and break down exactly how If you already built an app and already make over $10k+/MRR then keep doing what you're doing and try the AI UGC at the bottom But if you are stuck below that, or haven't even launched an app yet then you need to start building the right app FAST now So if that sounds like you, keep reading


## PART 1: THE RIGHT IDEA ( the most important decision you'll make )



<i>"From this decision your success is predetermined" </i> Because this will determine a few aspects of building and marketing your app → How you will market → To who you will market → Their buying nature → What features are mandatory or bloat So it's extremely important to be aware of who you are building for What one user might find crowded, another finds convenient



For example: The weather app user wants all the data, every number and digit possible While the alarm clock user, wants a simple accountability and UI Knowing who you are building for is KEY to be able to build correctly

## PART 2: BUILDING FOR A LONG TERM VISION ( extremely important, most ignore this step )

There are many soooo many app makers, it seems like a new one appears every single week You have to think of the app builder as your co-founder ( because it really is ) And if you have some experience with co-founders you know they can either really help you or slow you down <b>SO CHOOSE THE RIGHT ONE: </b> I've been reached out by almost every single app builder to promote them and after trying most of them out, i realized they all fell short from the promise So i declined All except one: @rork specifically Rork Max as the first native SwiftUI app builder in the world Ironically the one of the smallest in the gold rush Also became the #1 AI mobile app builder in the world Rork is #13 globally (raised $3M+) Replit is #61 (raised $500M+) Lovable is #78 (raised $550M+) With just 10 people



This is significant if you know your app would be EVEN better by using native iPhone functions such as → Widgets → Apple watch → Apple tv → Dynamic island And everything else in the picture below:



My app "Unlocked: Screen Time Blocker" would have been literally impossible to make without Rork Max My only other alternative would have been burning $300+ on cursor ( which i've done before ) twice



##

With Rork Max i was able to add into my app: → Screen Time Blocker → AR movement tracking → Widgets → Along with SwiftUI icons It's important that you are aware of what is possible because staying ahead could be a huge victory The first couple apps to integrate new apple features each made several hundred thousand widget apps and screen time blocker apps

For example: Locket Widget



## <b>PART 3: BUILDING AN APP THAT DOESN'T LOOK LIKE AI BUILT IT </b>( this is where most people lose )

In all of the worlds most significant and beautiful creations theres a phase in which it looked terrible Apps are no different however AI has advanced so much That there is zero reason your app should look vibecoded you simply didn't send enough prompts <b>Here's how to stop making average looking apps: Step 1: </b>Brain dump your idea using the voice to text feature

