Canvas & Ratio
Choose your destination platform format
Layout Template
Choose a content structure for your slides
Preset Themes
Typography & Sizing
Brand Kit Customization
AGENCYConfigure brand assets for headers & footers
Outro Slide CTA
Customize your closing call-to-action slide
Background Pattern
Build Your Carousel
Drag and drop any post card below onto a slide, or use the quick buttons to insert content/images instantly!

Super Paper Mario, Deltarune and how one can be important to the other's endgame. [4/8] #deltarunechapter4 #deltarunespoilers #deltarune

The beginning of Chapter 4, or more specifically, the prelude to "World 4" is a "slightly" long section in the "hub world", a sort of "mandatory quest".



"World 4" is noticeably "darker" than the others so far.



In some point, our heroes meet a green creature that will be important later in the chapter.



This green creature tags along with you and is also able to help you in battle.



This "tag-along", however is merely temporary.



But eventually, the heroes reunite with the green creature.



Later in the chapter, the heroes delve further into a more "trippy" section of "World 4".



The last section of this world is an even more trippy place, more akin to a temple. The Whoa Zone is known as "the space graveyard"; while the Third Sanctuary is set in an actual church. Both sections include mechanisms that may play with the player's environmental perception.



The final battle of this chapter involves: - An enigmatic, masked entity (Mr. L/The Roaring Knight). - Beating up a gigantic face (Brobot/The Titan). - The green creature aiding the heroes.





The chapter ends with our heroes once again fulfilling another part of 'The Prophecy'. The implications of the two games vary greatly, but their structures bear certain similarities (even if many of them are quite a stretch).

And so, the recap/comparison ends. Parts 5 to 8 will be mere speculation on Deltarune's side.